Hi There .
Here is my last work that I’ve done recently .
the idea was to build an apple from a pouring water then morph it to a banana and then pour it to the ground .
the simulation was done in RealFlow (although it’s not done yet) .It was too heavy and i used too many Daemons and perhaps i will use script to make it work .
the frame that i rendered is a test render for setup the scene and studio lighting .
it’s rendered in 3ds max and using Mental Ray
Here is the list of toolbox :
RealFlow - 3ds Max - Mental Ray - Photoshop (Color Correction & Dof Layer Comp. )
Any C&C Are Welcome .
Ps: I hope that I could find some free time to make the simulate done and render the sequence .
For Animation i Will use Digital Fusion for Final Comp.
i will try to upload the animation then too .